Mines Fairness

Our Mines game ensures fairness by using a provably fair system that involves both server and client seeds. The outcome of each roll is generated using the SHA-256 hash function, incorporating several elements to maintain randomness and integrity:

  • Server Seed:

    The server seed is a SHA-256 hash generated from a random 32 bytes. You can regenerate the server seed at any time. While you cannot see the original server seed immediately, you will be able to verify that it was unmodified after regenerating the server seed.

  • Client Seed:

    The client seed is generated for the user in the same way as the server seed. As the client seed affects every roll result, you can change it to any seed of your choice at any time, ensuring that it is impossible for us to manipulate the results.

  • Nonce:

    The nonce is a number that starts at 0 and increments by 1 for each roll. This prevents the deterministic nature of the SHA-256 function from being abused. Each roll done using the same server seed and client seed pair is paired with a different nonce.

The SHA-256 function we use to generate the roll is deterministic, meaning that if the client seed is combined with the same server seed, it will generate the same roll result every time. To prevent this from being abusable, we pair each roll with a different nonce.

The SHA-256 function returns the hash value for the seed combination in a hex-encoded form. We take the first 8 characters from this hash and convert the hex string to a number. A Mines game is generated with 24 separate salts, each created using the tile index from the board and the main salt generated using the server seed, client seed, and nonce. Each output is multiplied by the number of possible unique tiles still remaining on the board. This is done by subtracting the number of tiles remaining by 1 for each iteration of the game result generated using the corresponding output provided. The location of the mine is plotted using a grid position from left to right, top to bottom.

We utilize the Fisher-Yates shuffle implementation to prevent duplicate possible hits from being generated. Between 1 and 24 game results are used, based on the settings chosen.

Each roll can be verified using this formula once you have revealed your server seed for the previous rolls. The published unhashed server seeds can be checked by applying the SHA-256 function to them, which will produce the previously published hashed version of the server seed. This ensures that the server seed was not modified. Each user can check the integrity of every roll made using this information.

Validate
GAME USER TIME BET MULTIPLIER PROFIT
Case Battles
hakon1643 21:22:34  1.800 x0.00 - 1.800
Cases
zMunkeFar 21:22:33  1.800 x0.01 - 1.790
Mines
quinkis 21:22:32  0.500 x0.00 - 0.500
Mines
Nekarn 21:22:32  0.010 x0.00 - 0.010
Mines
Nekarn 21:22:31  0.010 x0.00 - 0.010
Mines
Nekarn 21:22:29  0.010 x0.00 - 0.010
Cases
Andiyoo 21:22:29  0.000 x0.00 + 0.100
Mines
Nekarn 21:22:27  0.010 x0.00 - 0.010
Cases
zMunkeFar 21:22:26  1.800 x0.28 - 1.300
Mines
Nekarn 21:22:24  0.010 x0.00 - 0.010
GAME USER TIME BET MULTIPLIER PROFIT
Cases
zMunkeFar 21:22:18  1.800 x5.56 + 8.200
Cases
zMunkeFar 21:22:11  1.800 x5.00 + 7.200
Mines
quinkis 21:19:54  0.500 x24.25 + 11.625
Mines
pesm 21:15:53  2.740 x8.08 + 19.399
Tower
Kurtisekken 21:09:10  0.050 x10.92 + 0.496
Mines
betar 21:08:05  1.000 x6.06 + 5.060
Keno
Kurtisekken 21:07:39  0.010 x9.80 + 0.088
Mines
betar 21:07:24  0.071 x24.24 + 1.650
Tower
Kurtisekken 21:06:41  0.050 x10.92 + 0.496
Mines
IWGG 21:03:47  0.600 x4.40 + 2.040
GAME USER TIME BET MULTIPLIER PROFIT
Case Battles
PatkisTuplaV 19:45:45  123.760 x0.00 - 123.760
Case Battles
PatkisTuplaV 19:42:13  123.860 x0.00 - 123.860
Case Battles
PatkisTuplaV 18:33:56  101.870 x0.00 - 101.870
Case Battles
zj111 18:33:32  273.260 x0.00 - 273.260
Case Battles
zj111 18:32:13  273.260 x0.00 - 273.260
Roulette
PatkisTuplaV 18:25:13  100.000 x3.00 + 200.000
Case Battles
PatkisTuplaV 18:23:29  110.880 x0.00 - 110.880
Limbo
MoneytreeGD 18:19:40  175.320 x0.00 - 175.320
Limbo
MoneytreeGD 18:19:38  400.000 x0.00 - 400.000
Limbo
MoneytreeGD 18:19:31  100.000 x0.00 - 100.000
GAME USER TIME BET MULTIPLIER PROFIT
To access 'My Bets' data, authorization is required. Sign In or Register
POSITION USER Games Played
Imalonekoala 148294
LuizBaton 77887
Rnkxvi 67451
4 Hidden   64401
5 keksireik1 58912
6 ZaneMaori 58807
7 Eepeelee22 38434
8 ellessemafia 33978
9 rixuolen 33467
10 GrowTorrent 33014
Terms & Conditions - Ends in 2024-10-04 16:00:00.
POSITION USER PRIZE WAGERED [Tokens]
Uwugorli  300.000  7,874.814
zj111  150.000  4,606.726
PatkisTuplaV  100.000  4,412.660
4 LuizBaton  60.000  1,583.807
5 IWGG  40.000  870.441
6 Opa992  25.000  705.182
7 pesm  25.000  407.498
8 Lezrizz  25.000  337.554
9 burokelis  25.000  312.869
10 DedeDode06  20.000  302.191
11 magakiller  20.000  257.698
12 Idkwhatsgood  20.000  216.079
13 woscar  20.000  195.615
14 lasse112  20.000  192.487
15 TavoTevas  19.000  173.867
16 Ervidas  19.000  169.660
17 las0xx  19.000  155.817
18 Kurtisekken  19.000  145.983
19 Kural  18.000  114.665
20 saifshadeed  18.000  112.064

TOP 100 daily race for a 15 BGL payout. To qualify for a position, you need to have wagered 3x the reward for that position (e.g., a 100 DLS reward requires 300 DLS wagered). Only bets with odds of 1.20x (except - case battle, slots, wheel, jackpot, slide) and above, or losses, are counted.

Ends in 2024-10-08 15:26:48
POSITION USER PRIZE WAGERED [Tokens]
LuizBaton  100  22663
TravisScott  75  18916
PatkisTuplaV  50  12887
4 Uwugorli  35  9964
5 gerardas  30  5708
6 zj111  25  4608
7 woscar  20  3819
8 horizo  15  2785
9 flexweababa  5  2543
10 OxyOxy  5  2342
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